Senior Product Designer · Barcelona

Hello,
Marc here.

I design the first moments that make people stay.

8+ years designing onboarding and early-retention flows for consumer products. At Ubisoft I led the new-player experience of Rainbow Six Siege, for new and returning players, using telemetry, user research and A/B tests. Coming from games, I bring hands-on experience with progression, rewards and habit loops, grounded in an MSc in cognitive neuroscience. I use AI every day to explore ideas, prototype and draft copy faster. Today I’m Senior Product Designer at Gameloft, building UX in the studio from the ground up.

  • Onboarding & retention
  • Behavioral design
  • AI-assisted
Years designing for mobile, tablet, PC, console and TV
8+
Players on Rainbow Six Siege
100M+
Day-1 retention from onboarding work
+10%

Talks & writing

Conference talks, research and workshops.

How we onboarded new players into Rainbow Six Siege. Game Developers Conference 2024, San Francisco.
  • Talk

    Ubisoft Developer Conference

    Teaching Complex Games

  • 2023
    Publication

    MSc thesis, Universitat Pompeu Fabra

    Learning Loops in FPS Shooters

    Read the study
  • 2021
    Talk

    UX & UI Global Summit

    Player vs User

  • Workshops · Ubisoft

    Designing with metrics

    Workshops for teams, and mentoring designers in the Ubisoft Development Program